Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.īegin your adventure as a base class which can then specialize into one of three Mastery Classes. I did try with environment shots of Mordor, so let me know what you think.Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. So here you are, some concoction of Mordor. However, with Shadow of Mordor I kept having sessions and thought: "I don't like any of these." With each session, there's usually a good few that I think "yeah maybe, that one looks nice". Usually, I play the game and take loads of photos, go through them after and pick which ones might make it on here. I did my best with Shadow of Mordor, but creating shots that I actually liked proved hard. Placement is set positions for the logo around the shot to save time with using placement. You can change its position manually with the analogue stick, as well as its size. Logo: 6 logos you can add to the image (only one per shot).This is where you'll find the film grain as well as Wraith textures. Overall, though, for what I use Photo Modes for, the overlays were pretty useless. On top of that there are 7 textures you can add, with an intensity setting as well. There are frames to add around the image, 25 of them. Overlay: This is quite an impressive little setting.
I avoid Vignette and did in TLOU. With TLOU, the ones I did take with Vignette were accidental and took it off once I realised. If put all the way to max, it's like looking through Sauron's eye, except significantly less fire.
It's not the developers fault Mordor is a desolate looking hell hole. This is mainly because, since Mordor isn't a nice place, there's not much beauty there. Interestingly, this is what I hadn't had success with in any of the other games so far. In Shadow of Mordor, I found the best images to take actually were the action shots. Being open-world it suffers from poor texture work both close up and at long distances. So what works best in Shadow of Mordor?įirstly, on top of poor textures, Shadow of Mordor is a grim looking game. Playing the game normally, you might not pick up on details you can excel in showcasing with a Photo Mode. And with Photo Modes, I like to take images of the details in the given game. Infamous: Second Son also wasn't great with action shots, the abilities and particle effects overpowered the image. With The Last of Us Remastered, I found it difficult to take nice looking action shots, but what worked in TLOU though was its detail, the environment, and the two central characters. For DriveClub as you'd expect, the cars were the best thing to take photos of in Photo Mode. Really, this boils down to what each game does best visually. Shadow of Mordor made me realize that with each game I've done, there's an aspect I'm focusing on most.
This is even on PC with textures maxed at "Ultra," some textures are so low res that it makes the whole shot look ugly. Mainly because some of the textures in the game are quite ugly. The real issue with Shadow of Mordor's photo mode is how difficult it can be to get anything to look good.